Global Gaming Market Will Reach USD 117.9 Billion by 2015: Transparency Market Research

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Albany NY (March 14, 2013) (CULRAV.ORG) -

According to Transparency Market Research (www.transparencymarketresearch.com) “Gaming Market – Global Industry Analysis, Size, Growth, Share and Forecast 2011 – 2015”, global gaming market was worth USD 70.5 billion in 2011 and is expected to reachUSD 117.9billion in 2015, growing at a CAGR of 13.7% from 2011 to 2015. In the overall global market, The Asia pacific region is the fastest growing geographical segment till 2015.The demand is forecasted to increase in the upcoming years worldwide due to advanced gaming features and increasing number of internet users.

 

Browse the full report at http://www.transparencymarketresearch.com/global-gaming-market.html

 

The Global Gaming market is influenced by the emerging number of users who take up gaming as the best tool of entertainment. Consumers look for exciting world of interactive entertainment at their finger tips. Consumer’s interest has reflected into robust growth of the industry. The users range from the age group of 5 years to 45 years. The Gaming industry is divided into software market and the Hardware market. The hardware market comprise of the physical instruments such as consoles, Gaming Hardware tools, PC, Laptops, Mobile, Tablets etc whereas the software market includes the new gaming software development . The software market accounts for the maximum share in revenue generation Transparency Market Researchthan the hardware market which is followed by the revenues generated by online gaming market.Gaming has boost up due to increase usage and supportability on Laptops, Mobile, and Tablets etc.There are millions of games which are available for free on the internet or at a very minimum price.

 

 

The availability of high speed internet connectivity, Sophisticated gaming techniques, Efficient hardware compatibility, increased disposable incomes, are the drivers which provides boom in the gaming industry.Fraudulent gaming, maturation of the technology and innovation in other entertainment industry proves to be a restrain in the growth of gaming industry. There is a vast scope on the gaming industry. Game developers can emphasis on non core products by providing valuable new products and services. More inputs on the concept of online gaming can be beneficial for the growth in the industry. Mergers and acquisition of the gaming companies with the service providers can bring make-able change in the industry.

 

The whole video gaming industry can be classified into various segments based on factors like by,Components (Hardware, Software, Infrastructure Enabling technologies), by Geography(U.S, Europe, Asia Pacific, RoW)and by application in hardware and software. Nintendo, Sony, Microsoft are the major market players in the gaming industry. There are also other players who have significant market share in the industry such as, Zynga, Apple, EA sports, Disney entertainment, Activision Blizzard and others.

 

This research is specially designed to estimate and analyze the demand and performance of Gaming industry in global scenario. This research provides in-depth analysis of gaming product manufacturers, product sales, and trend analysis by segments and demand by geography. The report covers all the major applications of the global Gaming market and provides in-depth analysis, historical data and statistically refined forecast for the demand of Gaming. The study presents a comprehensive assessment of the various opportunities in the gaming market on the basis of its applications across sectors.

 

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Related Report

Social Gaming Market – Global Industry Size, Market Share, Trends, Analysis And Forecasts 2012 – 2018

http://www.transparencymarketresearch.com/social-gaming-market.html

Social gaming market is witnessing tremendous growth as more than 200 million people are playing online games on social networking websites like facebook, MySpace and others. Revenues from virtual items and advertising will continue to grow exponentially in the coming few years as a result of the continuous growth in this market. Social gaming industry is emerging as one of the most prominent market, generating real revenues and market place, thus constituting a good chunk of social e-commerce market.
The US market for social gaming is forecasted to reach the dollar value of $5.5 billion by 2015. Continuous growth in Smartphone market will take the social gaming market to new heights. Social games are disrupting the traditional gaming industry by transforming gaming into a service and making it free to play. It is expected to break into mainstream as new games are appealing new audiences including hardcore gamers.
Traditional game service providers and developers are offering their own social games, thus resulting in an expansion of social gaming genres including more challenging genres like role playing games (RPG). Varieties of options are available for online gamers are adding competition and challenges to play slightly difficult games.
This market research report analyzes this market depending on its major industry segments and important geographies. Major geographies analyzed in this report include
  • North America
  • Asia Pacific
  • Europe
  • Rest of the World
This report provides complete analysis of major industry segments, current trends in this market, market structure, industry growth drivers, restraints, and market projections for upcoming years. It also includes analysis of technological advancements in market, Porter’s five force model analysis, and detailed company profiles of top industry players. Report provides review of micro and macro factors significant for new entrants and existing market players.
Major Players
Some of the major players dominating this market are Facebook, QQ.com (Tencent), RenRen, Friendster, Twitter, Orkut, MySpace, Hi5, Kiaxin001, CyWorld, Mixi, Wooga, Zynga, Playdom (Disney), Playfish (Electronic Arts), CrowdStar, SGN, Booyah, DeNA, Activision, Apple, Google, Ubisoft, and others.

About Us

 

Transparency Market Research is a global market intelligence company, providing global business information reports and services. Our exclusive blend of quantitative forecasting and trends analysis provides forward-looking insight for thousands of decision makers. We are privileged with highly experienced team of Analysts, Researchers, and Consultants, who use proprietary data sources and various tools and techniques to gather, and analyze information.

Our data repository is continuously updated and revised by a team of research experts, so that it always reflects the latest trends and information. With a broad research and analysis capability, Transparency Market Research employs rigorous primary and secondary research techniques in developing distinctive data sets and research material for business reports.

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Transparency Market Research (TMR) is a market intelligence company providing global business research reports and consulting services. Our exclusive blend of quantitative forecasting and trends analysis provides forward-looking insights for thousands of decision-makers. Author: Transparency Market Research@ Transparency Market Research

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